mr wrestling II open his arms ready to hit Mirip The Rock
with a violent Mongolian Chop!!
mr wrestling II grabs Mirip The Rock's neck
and crashes him on the mat after an half turn with a violent Neckbreaker Cutter!!
mr wrestling II presses opponent above head
runs and drops his oppenents head onto the turnbuckle executing MORTAL Eliminator!!
MIRIP THE ROCK IS BLEEDING!!
mr wrestling II tries a pinning maneuver
i wish the colour transfer would have happened here, would have helped make my points easier to see.
in starting the above scenario i was a colour blue , after hitting my finisher my colour turned yellow. just by executing the move it used up my stamina.
when i started setting up my player , the help thread i used was phantoms help thread, it included far more about setting up finishers.
setting up finishers with such high adrenaline count needs a couple of things high stamina and high attack bonus.
the high stamina is needed even after you have executed your move, if you have used it all up, he hits you with a good move your down for the 1,2 and 3.
high attack bonus is so your finisher doesn't get blocked. your stamina is spent with the attempt of the move so if you miss, you have then spent that and now an easy target...
The new help thread doesn't include this information, its only giving you calculations for the adrenaline... these are a couple other factors to include when making these moves.
the best advice i can give you , for those that have made higher finishers , watch your colour as the match progresses,see what effects these moves have on your player. upgrade stamina (ex mine is at 395 now) ,Damage Reducer and Stamina Reducer....
just a note, my highest finisher is 630 adrenaline cost